Events

Encouraging discussions on board games

Encouraging discussions on board games

Game in Lab supports and creates opportunities for encounters to promote discussions on scientific knowledge about board games with a variety of audiences on both the national and international levels.
These events provide opportunities to share scientific knowledge on board games to stimulate the transfer of knowledge and collaborations. 

Relive the events

Relive the events

Replays of the conferences and discussions held at our various events are available on Game in Lab’s YouTube channel and on those of our partners.

Newsletter

Join the Game in Lab community to stay updated on the latest news and research on board games.

    • Project
    • Underway


    The emergence of “modern” board games in France (1950-2000): An analysis of the editorial offering

    In 2023, Game in Lab selected Prof. Vincent Berry’s research project to document the editorial offering of board games in France from 1950 to 2000. The aim is to study the evolution of the production and publication logic of so-called “modern” board games by analyzing thousands of games on the French market over five decades, in order to help promote board games as a cultural object.
    • Project
    • Underway


    Playing in the Amazon: a strategy to develop scientific literacy with youth

    In 2023, Game in Lab selected Clever Gustavo de Carvalho Pinto’s project to assess the potential of modern board games and game design activities to develop the scientific culture and critical thinking of high school students in Amazonia. This project aims to develop popular and mediated access to scientific education in a population that may be deprived of it, while identifying possible connections between a scientific culture and a game culture.
    • Project
    • Underway


    Improving older adults' cognitive abilities, motivation, and well-being via learning new board games

    In 2023, Game in Lab selected Dr Rachel Wu’s project to determine whether playing familiar board games and learning new ones improves cognitive abilities, motivation and well-being in elderly adults. Her research specifically addresses a population from working classes, an innovative and important focus in the study of cognitive aging.